BAD-006
Barista: Zach Black
Date: Jan-7-2020
Receipt: BAD-006
Subject: Omens
We need to move fast. The weather’s holding, but it won’t for long. If we don’t want to be chasing shadows in the fog, we move now—before the hills turn to sludge. The wind’s already carrying the scent of rain, and out past the Boyne, you can see the sky bruising at the edges. It won’t be kind to us.
Travis is leading the hunt, and Max is keeping everything on schedule. Victoria’s on tracking—her energy sensing should cut through whatever tricks it’s using to stay hidden. Ichabod’s our “cocktail” expert, and we’ll need him. Something about this feels off.
Joy insisted on tagging along too, which tells me she’s got a bad feeling. And I trust her bad feelings.
Lastly, we’ve got Eoin O’Dwyer—the local expert. He knows the land, the old stories, and the things people don’t say out loud. According to him, locals say it’s a spectral Black Hound with teeth like knives. If that’s true, we’re in for more than just a nasty bite.
Plan is simple: we follow the sightings, cut off any escape routes, and bring it down before it can disappear again. If it’s just a cryptid, it won’t be easy—but it’ll be simple. Find it. Capture it. Send it back to its home. If it’s something worse—well, that’s why we’ve got backup.
Last sighting? Monasterboice. The old round tower. That means we’ll be wading through damp grass and ruined stone, where the land folds in on itself and the past never quite lets go. Eoin says the Hound’s been seen there before—centuries apart, always before a storm, always before something worse follows.
We leave in ten. No stragglers.
If the storm catches us, we’re blind. And if the stories are true? We’re not the only ones hunting tonight.